GBH Tool for Blender

79 ratings

Key features:

  • Built on the new Blender hair system
  • Ability to use curve, curves or mesh object as base for hair object
  • Fast generation and easy property editing with just a few clicks
  • Capability to create various types of hair, such as hair strands, stylized hair mesh, and hair cards for video games
  • Convenient creation of braids, curls, and rolls
  • Vertex color-based hair distribution on surfaces
  • Full UV map control (uniform or separated by length)
  • Hair conversion to mesh, curve, curves, or particle system for further operations
  • Pre-made node groups and sample materials library
  • Ability to load node groups and materials from your files into library
  • Hair rigging and automatic weight painting
  • Hair card texture creation


Check out GBH Tool's manual for more detailed info.

GBH Tool Manual

Installation:

In Blender: Edit -> Preferences -> Add-ons -> Install -> Select downloaded zip and enable check-mark


Requirements:

  • Blender 3.5 or later

Roadmap:

  • Automatic weight painting (is now available on v2.2.0 alpha)
  • Hair simulation and animation related features
  • Improvements for hair cards creation

The detailed roadmap can be found here.

*If you have any features in mind, you can propose them on GitHub or alternatively contact us using any of the links below.


Links:

DiscordTwitterYouTubeInstagram

GixoXYZ@proton.me


Credits:

The mesh to hair feature is inspired by this Post from 80LV, so please consider checking out Abir "Xeofrios" Dutta's awesome work on their Gumroad.

A portion of this add-on includes code from Antti Tikka's Modifier List Blender add-on, please consider checking out their work on their Github.


License:

GPL-2.0-or-later

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Add-on as a zip file installable by Blender.

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GBH Tool for Blender

79 ratings
I want this!